Chris Woody Woodruff is a solution architect at RT2, .NET Foundation board member, author, podcaster, and speaker.


Author
Chris shares his expertise through articles, technical documentation, and an upcoming book on network programming with C# and .NET. His writing makes complex software concepts clear and actionable.
Solution Architect
Chris Woody Woodruff designs scalable, high-performance software solutions, specializing in API design, cloud architecture, and modern development frameworks. He ensures technology meets business and user needs efficiently.
Speaker
A frequent speaker at conferences and industry events, Chris engages audiences on API strategy, database architecture, and software development. His talks inspire and educate developers worldwide.
"Every solution to every problem is simple. It’s the distance between the two where the mystery lies.”

Chris Woody Woodruff
Educator & Advocate
Just Stuff From Woody
May 18, 2025
Welcome to Day 38. Today, we're getting our hands dirty with file I/O. Reading and writing files is one of those tasks every app must perform at some point. If you have written C#...
May 17, 2025
We are up to Day 37, and today, we are continuing to build out our Rust CLI app. Last time, we set up a simple command-line tool using the clap crate. Now, it is...
May 16, 2025
It's day 36, and today, we are shifting gears from theory to practice. It is time to roll up our sleeves and build something. If you have ever built a command-line tool in C#...
May 15, 2025
You've made it to Day 35, and we're wrapping up Week 5. This week was all about Rust’s generics, contracts, and lifetimes. If your brain feels like it has been doing deadlifts, that means...
May 14, 2025
Welcome to Day 34, and today we are taking a stroll through one of the most satisfying parts of Rust. If you're a C# developer who loves LINQ, this will feel like home, with...
May 13, 2025
Welcome to Day 33, and today we are jumping into closures. If you have been writing C# for a while, you are no stranger to lambdas, delegates, and maybe even expression trees. Rust has...
May 12, 2025
Day 32, and today we are stepping into one of Rust’s most talked-about features. If you have heard scary stories about lifetimes, do not worry. This is your first encounter, and we are going...
May 11, 2025
Welcome to Day 31, and today we are diving into generics. If you are coming from C# this is probably familiar ground. You know and love List, Dictionary, and all the type-safe goodness that...
May 10, 2025
Welcome to Day 30 and today we are going to explore how Rust handles dynamic dispatch with trait objects. If you are used to the world of C# this is the part where you...